- 10 Sep, 2021 1 commit
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Иван Кубота authored
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- 08 Sep, 2021 4 commits
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Иван Кубота authored
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Иван Кубота authored
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Иван Кубота authored
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Иван Кубота authored
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- 28 Jul, 2021 1 commit
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Christoph authored
* added width / height to the callapp ui for testing * third party dependencies updated * added sdp munging example in WebRtcPeer.ts (inactive by default)
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- 04 Jun, 2021 2 commits
- 13 Apr, 2021 2 commits
- 02 Feb, 2021 1 commit
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Christoph authored
Workaround added for Safari blocking playback. Playback will resume on first onclick / tab event received
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- 14 Oct, 2020 1 commit
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Christoph authored
Fix for Safari / Firefox connection issues by buffering ice candidates until setRemoteDescription has been called successfully Updated third party components
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- 10 Jun, 2020 3 commits
- 08 May, 2020 1 commit
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Christoph authored
fixed camera access issues on latest Chrome release + changed version to V1.9845 + updated dependencies
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- 26 Mar, 2020 2 commits
- 05 Mar, 2020 1 commit
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Christoph authored
Experimental! Added first video_input prototype and introduced the Media class to abstract all further access to Media devices * new VideoInput class allows adding canvas elements that are then treated like a video device similar to the DeviceAPI * a new canvas can be added as video device via Media.SharedInstance.VideoInput.AddCanvasDevice("canvas", canvas); * the new Media class delegates getUserMedia and GetVideoDevices either to DeviceApi or VideoInput depending on the device names used * the Unity plugin uses the Media class now instead of the DeviceApi * On startup the unity plugin will get the first canvas element in the document and add it to VideoInput for testing via Unity (there is no C# API yet) * added tests for the new features + general cleanup to allow the tests to run in firefox with fake media turned on
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- 21 Feb, 2020 1 commit
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Christoph authored
* updated version number to the latest asset version 0.984.4 * updated npm dependencies for security fixes * updated to ES2016 libraries. Java Script output needs to remain on ES2015 though as Unity 2019.2 builds will fail otherwise * Bugfix: Make sure all connections are cut on shutdown. In experimental conference mode some connections could remain active after shutdown if some references were kept alive * Made sure the disconnect method will check the actual id not expect the exact reference of the internal ConnectionId * added warnings if the user tries to send invalid messages (0 length, null or invalid message id)
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- 14 Aug, 2019 1 commit
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Christoph authored
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- 24 Jun, 2019 1 commit
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Christoph authored
Upgraded webpack and other depdencies due to npm warning (https://www.npmjs.com/advisories/803) + print error message if the browser autoplay feature blocks the video replay
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- 28 May, 2019 1 commit
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Christoph authored
* Cleanup callapp for easier use * Support for async init to have video devices available from the first frame * better work with recent Chrome changes and if loaded via http / file: url’s (mediaDevices null) * Will fail now during init some WebRTC features aren’t available to avoid cryptic error messages during runtime * Added GetBufferedAmount
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- 01 Mar, 2019 2 commits
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Christoph authored
Fixed an error that was triggered if a call was destroyed immediately after a video stream was created but before the video actually started + fixed swapped audio / video toggles in the examples
- 15 Jan, 2019 2 commits
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Christoph Kutza authored
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Christoph authored
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- 14 Jan, 2019 1 commit
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Christoph Kutza authored
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